Mathematica Reinvented
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Dynamic Graphical Input

In 1996, Mathematica 3 broke out of the tradition of plaintext computer language input by adding integrated free-form two-dimensional mathematical notation. Building on Mathematica's unique unified architecture, Mathematica 6 takes a still more dramatic step, by integrating free-form input of arbitrary 2D and 3D graphics, as well as user interface and active dynamic elements.

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