Wolfram Language

New Visualization Domains

See Audio Effects

Look at the waveform for an audio sample.

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voice = ExampleData[{"Audio", "MaleVoice"}, "Audio"]; Legended[AudioPlot[voice], voice]
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Shift the pitch of the audio object down.

In[2]:=
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shift = AudioPitchShift[ voice, -Quantity[2, IndependentUnit["semitones"]]]; Legended[AudioPlot[shift], shift]
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Speeding up the audio changes the length of time it takes to play.

In[3]:=
Click for copyable input
stretch = AudioTimeStretch[voice, .5]; Legended[AudioPlot[stretch], stretch]
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Adding a reverberation causes gaps in the sound to be partially filled.

In[4]:=
Click for copyable input
reverb = AudioReverb[voice, "LargeHall"]; Legended[AudioPlot[reverb], reverb]
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