From Creative Exploration to Automated Production
Rapidly prototype and validate models and incorporate the methods into your production code—all in one system, with one integrated workflow.
In addition to the rich built-in computer graphics and geometry capabilities, Version 12 adds new functionalities to directly build Unity projects with UnityBuild.
Quickly access properties of game objects and components.
Explore the the extensive Wolfram Knowledgebase for alternatives.
Transform existing data to fit your needs.
Modify properties for interesting results.
Automatically build the project to the specified destination.
Play the game.